Shunichi Nakamura
Director/Board Member chez MARVELOUS INC.
Relations actives
Nom | Sexe | Age | Sociétés liées | Collaboration |
---|---|---|---|---|
Seiichiro Kato | M | 61 |
G-MODE Corp.
G-MODE Corp. Packaged SoftwareTechnology Services G-MODE Corp. develops and produces online games. It operates through the following businesses domains: Game Planning and Development, Online Game Platform Services, and Overseas Publishing. The firm’s Game Planning and Development business engages in the design and production of online games including Browser Three Kingdoms and Sangoku IXA. Its Online Game Platform Services business releases the G-MODE multi-language game platform to global online game players. The firm’s Overseas Publishing business offers collaborations with other companies outside Japan. Its business activities also encompass consultation for companies that are planning entry into the online gaming market; appraisal and consultation for scheduled services; and game management structure proposals creation. The company was founded in June 2006 and is headquartered in Tokyo, Japan. | 9 ans |
Hayao Nakayama | M | - |
Amuse Capital, Inc.
Amuse Capital, Inc. Investment ManagersFinance Amuse Capital, Inc. (Amuse Capital) is an independent venture capital firm headquartered in Tokyo, Japan. The firm was founded by Hayao Nakayama in 1998. | 26 ans |
Haruki Nakayama | M | 59 |
Hayao Nakayama Foundation For Science & Technology & Culture
| 30 ans |
Takashi Sensui | M | 60 |
G-MODE Corp.
G-MODE Corp. Packaged SoftwareTechnology Services G-MODE Corp. develops and produces online games. It operates through the following businesses domains: Game Planning and Development, Online Game Platform Services, and Overseas Publishing. The firm’s Game Planning and Development business engages in the design and production of online games including Browser Three Kingdoms and Sangoku IXA. Its Online Game Platform Services business releases the G-MODE multi-language game platform to global online game players. The firm’s Overseas Publishing business offers collaborations with other companies outside Japan. Its business activities also encompass consultation for companies that are planning entry into the online gaming market; appraisal and consultation for scheduled services; and game management structure proposals creation. The company was founded in June 2006 and is headquartered in Tokyo, Japan. | 7 ans |
Chihiro Noguchi | M | - | 4 ans | |
Suminobu Sato | M | 48 | 17 ans | |
Shinji Hatano | M | 82 | 5 ans | |
Makoto Arima | M | 67 | 8 ans | |
Shinichi Terui | M | 49 | 10 ans | |
Sakurako Konishi | F | 43 | 2 ans | |
Hideki Okamura | M | 69 | 1 ans | |
Yoshiaki Matsumoto | M | 58 |
Delfisound KK
Delfisound KK Miscellaneous Commercial ServicesCommercial Services Part of Marvelous, Inc., Delfisound KK is a Japanese company that provides music and video production services. The private company is based in Tokyo, Japan. Delfisound KK was acquired by Liveware, Inc. from Amuse Capital, Inc. on March 01, 2011. | 19 ans |
Joon-Oh Shin | M | 41 | 2 ans | |
Ken Sato | M | 74 | 8 ans |
Graphique Relationnel
Relation dans plusieurs entreprises
Anciennes relations
Nom | Sexe | Age | Sociétés liées | Collaboration |
---|---|---|---|---|
Masamichi Someno | M | 59 |
AQ Interactive, Inc.
AQ Interactive, Inc. Packaged SoftwareTechnology Services AQ Interactive Inc. engages in planning, development and sales of game software and other entertainment goods. Its operations are carried out through the following segments: Consumer Game and Amusement. The Consumer game segment manages video games and games for cellphones. The Amusement segment manages amusement facilities, game machines, and goods. The company was founded on March 1, 2000 and is headquartered in Tokyo, Japan. | 7 ans |
Shuichi Motoda | M | 70 | - | |
Tomoki Terui | M | - |
Liveware, Inc.
Liveware, Inc. Packaged SoftwareTechnology Services Liveware, Inc. develops and publishes mobile content. It offers flash game contents for the one's portal site, 'Sanmondo' and the mobile/social version of the 'Harvest Moon' series, and other various contents in the Japanese and the worldwide market. It develops and operates content for mobile phones, which includes mobile games and applications for the iPhone and Android. The company was founded on June 1, 2004 and is headquartered in Tokyo, Japan. | - |
Nobuyuki Yamakaku | M | 64 | 3 ans | |
Keiji Mori | M | - |
AQ Interactive, Inc.
AQ Interactive, Inc. Packaged SoftwareTechnology Services AQ Interactive Inc. engages in planning, development and sales of game software and other entertainment goods. Its operations are carried out through the following segments: Consumer Game and Amusement. The Consumer game segment manages video games and games for cellphones. The Amusement segment manages amusement facilities, game machines, and goods. The company was founded on March 1, 2000 and is headquartered in Tokyo, Japan. | - |
Hiroyuki Watase | M | 51 |
Liveware, Inc.
Liveware, Inc. Packaged SoftwareTechnology Services Liveware, Inc. develops and publishes mobile content. It offers flash game contents for the one's portal site, 'Sanmondo' and the mobile/social version of the 'Harvest Moon' series, and other various contents in the Japanese and the worldwide market. It develops and operates content for mobile phones, which includes mobile games and applications for the iPhone and Android. The company was founded on June 1, 2004 and is headquartered in Tokyo, Japan. | - |
Kenji Fukushima | M | - |
AQ Interactive, Inc.
AQ Interactive, Inc. Packaged SoftwareTechnology Services AQ Interactive Inc. engages in planning, development and sales of game software and other entertainment goods. Its operations are carried out through the following segments: Consumer Game and Amusement. The Consumer game segment manages video games and games for cellphones. The Amusement segment manages amusement facilities, game machines, and goods. The company was founded on March 1, 2000 and is headquartered in Tokyo, Japan. | - |
Yoshiteru Yamaguchi | M | 62 | 2 ans | |
Toshinori Aoki | M | 53 |
Hayao Nakayama Foundation For Science & Technology & Culture
G-MODE Corp.
G-MODE Corp. Packaged SoftwareTechnology Services G-MODE Corp. develops and produces online games. It operates through the following businesses domains: Game Planning and Development, Online Game Platform Services, and Overseas Publishing. The firm’s Game Planning and Development business engages in the design and production of online games including Browser Three Kingdoms and Sangoku IXA. Its Online Game Platform Services business releases the G-MODE multi-language game platform to global online game players. The firm’s Overseas Publishing business offers collaborations with other companies outside Japan. Its business activities also encompass consultation for companies that are planning entry into the online gaming market; appraisal and consultation for scheduled services; and game management structure proposals creation. The company was founded in June 2006 and is headquartered in Tokyo, Japan. | - |
Ken Kutaragi | M | 73 | 3 ans | |
Tadashi Shiiba | M | 50 |
G-MODE Corp.
G-MODE Corp. Packaged SoftwareTechnology Services G-MODE Corp. develops and produces online games. It operates through the following businesses domains: Game Planning and Development, Online Game Platform Services, and Overseas Publishing. The firm’s Game Planning and Development business engages in the design and production of online games including Browser Three Kingdoms and Sangoku IXA. Its Online Game Platform Services business releases the G-MODE multi-language game platform to global online game players. The firm’s Overseas Publishing business offers collaborations with other companies outside Japan. Its business activities also encompass consultation for companies that are planning entry into the online gaming market; appraisal and consultation for scheduled services; and game management structure proposals creation. The company was founded in June 2006 and is headquartered in Tokyo, Japan. | - |
Katsumi Tanaka | M | 57 |
AQ Interactive, Inc.
AQ Interactive, Inc. Packaged SoftwareTechnology Services AQ Interactive Inc. engages in planning, development and sales of game software and other entertainment goods. Its operations are carried out through the following segments: Consumer Game and Amusement. The Consumer game segment manages video games and games for cellphones. The Amusement segment manages amusement facilities, game machines, and goods. The company was founded on March 1, 2000 and is headquartered in Tokyo, Japan. | - |
Takuya Matsumoto | M | - |
AQ Interactive, Inc.
AQ Interactive, Inc. Packaged SoftwareTechnology Services AQ Interactive Inc. engages in planning, development and sales of game software and other entertainment goods. Its operations are carried out through the following segments: Consumer Game and Amusement. The Consumer game segment manages video games and games for cellphones. The Amusement segment manages amusement facilities, game machines, and goods. The company was founded on March 1, 2000 and is headquartered in Tokyo, Japan. | - |
Hiroshi Ino | M | - | - | |
Seiichiro Horii | M | 68 |
AQ Interactive, Inc.
AQ Interactive, Inc. Packaged SoftwareTechnology Services AQ Interactive Inc. engages in planning, development and sales of game software and other entertainment goods. Its operations are carried out through the following segments: Consumer Game and Amusement. The Consumer game segment manages video games and games for cellphones. The Amusement segment manages amusement facilities, game machines, and goods. The company was founded on March 1, 2000 and is headquartered in Tokyo, Japan. | 2 ans |
Toshihito Wakai | M | - | - | |
Takeshi Natsuno | M | 59 |
Liveware, Inc.
Liveware, Inc. Packaged SoftwareTechnology Services Liveware, Inc. develops and publishes mobile content. It offers flash game contents for the one's portal site, 'Sanmondo' and the mobile/social version of the 'Harvest Moon' series, and other various contents in the Japanese and the worldwide market. It develops and operates content for mobile phones, which includes mobile games and applications for the iPhone and Android. The company was founded on June 1, 2004 and is headquartered in Tokyo, Japan. | 4 ans |
Yoshifumi Hashimoto | M | - | - | |
Mototsugu Shimizu | M | - | - | |
Akihiro Saegusa | M | - | - | |
Koshi Kawamoto | M | - | - | |
Toshio Nago | M | 63 | - |
Statistiques
Pays | Relations | % du total |
---|---|---|
Japon | 36 | 100,00% |
Age des relations
Actives
Passées
Homme
Femme
Administrateurs
Exécutifs
Provenance des relations
- Bourse
- Insiders
- Shunichi Nakamura
- Réseau Personnel